Electric pestle/mortar

Product design

Design Thinking for product design

Five weeks project made in Umea Institute of design.

Brief: Create a new product for kitchen use in private home environment.

Solution: Electric pestle & mortar device for mashing food, spices & other ingredients.

Index

  • How it works
  • Concept development
  • Sketch Exploration

000_electric-pestle-mortar


How it works

 

11_04how-it-works

11_02how-it-works

 

Concept development

Brainstorming / Gamification

Collective brainstorming

We set up our criterias to evaluate the data we produced

We tidy up all the post-its and doodle in 5 big groups

 

Techniques:

  • Role storming
  • Super Hero storming
  • Synonyms meaning storming
  • Visual storming
  • Multiple visual concepts

Question

How do we set up a creative environment?

Answer

We set up 5 criterias: Fun Factor, Innovation, Brand Value, Interaction, and Function.

We create 4 key questions:

  1. What could “comminute” mean?
  2. What kind of interactions could help older people?
  3. Why should we make kitchen tools?
  4. How to make food with value?

Then we used different creative and fun workshops (talking drawing, create, not obvious connections).

 

07_02_group-working

How did we develop our meta concepts?

 We played: from this big number of ideas; we started to sketch and imagine a basic product based on our groups of ideas. The outcome was a series of visual concepts.

Then we explored the connections between visual concepts and functions.

08_group-working

Doodle exploration 

A series of doodles to explore ideas

10_doodle-sketch

Sketch exploration

 A series of sketches to explore form and functions

06_storyboard

 

 

00_initial-sketch

02_drawing-model

05_sketch-exploration