Electric pestle/mortarProduct design
Design Thinking for product design
Five weeks project made in Umea Institute of design.
Brief: Create a new product for kitchen use in private home environment.
Solution: Electric pestle & mortar device for mashing food, spices & other ingredients.
- How it works
- Concept development
- Sketch Exploration
How it works
Brainstorming / Gamification
We set up our criterias to evaluate the data we produced
We tidy up all the post-its and doodle in 5 big groups
- Role storming
- Super Hero storming
- Synonyms meaning storming
- Visual storming
- Multiple visual concepts
How do we set up a creative environment?
We set up 5 criterias: Fun Factor, Innovation, Brand Value, Interaction, and Function.
We create 4 key questions:
- What could “comminute” mean?
- What kind of interactions could help older people?
- Why should we make kitchen tools?
- How to make food with value?
Then we used different creative and fun workshops (talking drawing, create, not obvious connections).
How did we develop our meta concepts?
We played: from this big number of ideas; we started to sketch and imagine a basic product based on our groups of ideas. The outcome was a series of visual concepts.
Then we explored the connections between visual concepts and functions.
A series of doodles to explore ideas
A series of sketches to explore form and functions